![]() ![]() My hand movements just didn't mean anything. Out of all the games I played on the Wii, this is the only one to have made me feel truly mortified to be standing in front of a group of people waving my hands about like David James being Tazared. But shh, that's a super secret cheat code. It was really all for show, because with Wii Music: Orchestra, all you do is wave your hands in time. Now, I suppose we all saw the press conference opening, right? When Shiggy, the Shigsta, Shub-Shiggurath, or whatever the rest of the people in the Kodak theatre would call him, came out, all dressed like a conductor (orchestra, not bus) and proceeded to very badly conduct the Zelda theme? Gosh, it looked really good, didn't it? He was waving his hands all about it looked like he was really conducting an orchestra! And this title is identical in styling to the Sports games, so I'll include it anyway. This wasn't actually listed as a sports title, and was given a single, living room styled demo pod that wasn't really obvious. ![]() The Wii Sports titles are an interesting bunch. The game does seem quite forgiving, however, possibly to it's detriment, allowing me many home runs (the demo really just a batting cage simulator, really) and I didn't actually notice if it gave you the ability to move your character with the d-pad or not. This is why one-eyed people hate sports so much they usually turn become pirates, as the only sport you can successfully play on a boat is shuffleboard, and that's rubbish. This terrifically unnatural, so your cues mostly rely on 'how big is it? Big enough?' to judge the point where you should strike. Swinging the bat is perfect, you can even wave it in the air while you prepare to bat (just like the pros do!), but what you are doing when you play the game is judging the distance from you a 2-dimensional object is. ![]() Now here's a game I shouldn't really know much about, being a Brit, and all, but I did actually play softball during high school, and, you know, its father rounders during primary, so it's just as intuitive for me to pick up a 'bat' as it were.īut Wii Sports: Baseball has the most intriguing flaw of any of the titles. I'm pretty sure that's why I got a hole in one on my first try. So, while you may slice the ball at full power, if you haven't selected anything but 'straight ahead' using the d-pad, you'll still get a nice clean shot. One interesting thing about the title is that though it registers your swings power, it doesn't recognize anything else. I actually thought, if I was really trying to putt a ball 14ft away from me, how would I hit it? And you know? Playing the game exactly like actual golf, with a little help from the power bar, is perfect. You're allowed to take as many practice shots as you like in the demo, and you learn exactly how much force is required to hit certain points on the bar, so though you'll know that if you swing with all your might it'll go as far as it can, but you might not learn for a few shots just how light a tap you require to putt well. How does it play? I'm beginning to realize that for the whole Wii Sports series that these questions are mostly ridiculous, like asking 'hey, does swinging that golf club feel like swinging a golf club?' Because it feels like. This isn't a sickeningly cute MMORPG golf game with a revenue stream entirely built from buying digital clothes for your avatar (almost certainly a little girl with gigantic eyes) but we've got no idea what Nintendo could develop this Golf title into, really, so maybe it will be! I think we saw a brief glimpse of the Korean super hit golf game, PangYa, during the press conference, didn't we? Well, indeed. ![]()
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